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- #What are the basic principles of digital techniques? software#
- #What are the basic principles of digital techniques? professional#
A science lab with adjustable tables employs this principle. Size and space for approach and use. The design provides appropriate size and space for approach, reach, manipulation, and use, regardless of the user's body size, posture, or mobility.Doors that open automatically employ this principle. Low physical effort. The design can be used efficiently and comfortably, and with a minimum of fatigue.
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#What are the basic principles of digital techniques? software#
An educational software program that provides guidance when the user makes an inappropriate selection employs this principle. Tolerance for error. The design minimizes hazards and the adverse consequences of accidental or unintended actions.Perceptible information. The design communicates necessary information effectively to the user, regardless of ambient conditions or the user's sensory abilities.Science lab equipment with control buttons that are clear and intuitive employs this principle. Simple and intuitive. Use of the design is easy to understand, regardless of the user's experience, knowledge, language skills, or current concentration level.A museum that allows a visitor to choose to read or listen to a description of the contents of a display case employs this principle. Flexibility in use. The design accommodates a wide range of individual preferences and abilities.A website that is designed so that it is accessible to everyone, including people who are blind, employs this principle. Equitable use. The design is useful and marketable to people with diverse abilities.They follow along with an example of the application of each. The seven principles of universal design established by the Center for Universal Design at North Carolina State were developed to guide the design of any product, service, or environment. Three sets of principles provide guidance for applying universal design regardless of the scope. What are principles and guidelines relevant to UDE? For example, to apply UD to teaching and learning activities, this basic definition can be modified to "the design of teaching and learning products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design."Ĭharacteristics of any UD product or environment are that it is accessible, usable, and inclusive. What is the definition of UD?Īccording to the Center for Universal Design, UD is "the design of products and environments to be usable by all people, to the greatest extent possible, without the need for adaptation or specialized design." To narrow the scope, this definition can be modified. Examples of more narrowly defined scopes are applications of UD to online learning, informal science learning, student services, IT, or physical spaces. The scope of applications of UD in Higher Education (UDHE) includes all products and environments that directly or indirectly support teaching and learning in higher education. Important aspects to address include the scope of the application area, definition, principles, guidelines, exemplary practices, and process. The paragraphs that follow flesh out the Framework for applying UD in education (UDE).
#What are the basic principles of digital techniques? professional#
UD can provide a philosophical framework for the design of all products and environments at all education levels-including technology, teaching and learning activities, academic spaces, student services and professional meetings. Of the proactive design approaches, there is no approach that addresses greater user diversity than universal design (UD).Īlthough UD has its roots in the design field of architecture and commercial products and information technology (IT), applications in education are growing in number. They include universal design, accessible design, barrier-free design, usable design, inclusive design, and design for all. How can educators design instruction to maximize the learning of all students? How can employers create environments to maximize productivity of all employees? How can IT professionals procure and develop products that are accessible to and useable by everyone? How can student services make their offerings inclusive of everyone? A number of proactive approaches discussed in the literature consider a broad audience in design practices. Some of us have characteristics considered by many to be “disabilities,” including people who are blind, are deaf or hard of hearing, are on the autism spectrum, and have mobility impairments, attention deficits, learning disabilities, and health impairments. All people have an intersecting identity made up of a variety of these unique facets. Most groups in educational institutions, workplaces, and other settings are diverse with respect to background, cultural and gender identity, first language, socioeconomic status, age, abilities, learning preferences, and myriad other characteristics.